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	<title>Comments on: Thingthink: Tom Clancy&#8217;s Rainbow 6 Vegas 2</title>
	<atom:link href="http://www.rodafowa.co.uk/2009/06/thingthink-tom-clancys-rainbow-6-vegas-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rodafowa.co.uk/2009/06/thingthink-tom-clancys-rainbow-6-vegas-2/</link>
	<description>Going wha-wha-whaa, whaaa-whaaaa since 2000.</description>
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		<title>By: Rodafowa</title>
		<link>http://www.rodafowa.co.uk/2009/06/thingthink-tom-clancys-rainbow-6-vegas-2/comment-page-1/#comment-313</link>
		<dc:creator>Rodafowa</dc:creator>
		<pubDate>Sat, 04 Jul 2009 10:32:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rodafowa.co.uk/?p=243#comment-313</guid>
		<description>Yeah, I meant to mention that co-op is a great laugh. Quite aside from anything else, removing the head-slapping idiocy of the friendly AI makes the experience roughly 150% more enjoyable.</description>
		<content:encoded><![CDATA[<p>Yeah, I meant to mention that co-op is a great laugh. Quite aside from anything else, removing the head-slapping idiocy of the friendly AI makes the experience roughly 150% more enjoyable.</p>
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		<title>By: Delster</title>
		<link>http://www.rodafowa.co.uk/2009/06/thingthink-tom-clancys-rainbow-6-vegas-2/comment-page-1/#comment-312</link>
		<dc:creator>Delster</dc:creator>
		<pubDate>Sat, 04 Jul 2009 05:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rodafowa.co.uk/?p=243#comment-312</guid>
		<description>What i liked about R6V2 is not the solo mode but the co-operative multiplayer gameplay. It&#039;s one of the few where you actually need to co-operate to be effective.</description>
		<content:encoded><![CDATA[<p>What i liked about R6V2 is not the solo mode but the co-operative multiplayer gameplay. It&#8217;s one of the few where you actually need to co-operate to be effective.</p>
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		<title>By: Rodafowa</title>
		<link>http://www.rodafowa.co.uk/2009/06/thingthink-tom-clancys-rainbow-6-vegas-2/comment-page-1/#comment-311</link>
		<dc:creator>Rodafowa</dc:creator>
		<pubDate>Mon, 29 Jun 2009 11:49:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rodafowa.co.uk/?p=243#comment-311</guid>
		<description>Boss battles in and of themselves are not a problem. See: God Hand, Super Mario Galaxy, the flying aircraft carrier and Giant Meg-O-Cannon from Ace Combat 6 and OBVIOUSLY the end of Portal. I love a good boss battle. I only have an issue when they&#039;re cheap and needlessly frustrating (Conan), when they&#039;re jammed into a genre or style of game that doesn&#039;t support them (R6V2) or both (Guitar Hero III).</description>
		<content:encoded><![CDATA[<p>Boss battles in and of themselves are not a problem. See: God Hand, Super Mario Galaxy, the flying aircraft carrier and Giant Meg-O-Cannon from Ace Combat 6 and OBVIOUSLY the end of Portal. I love a good boss battle. I only have an issue when they&#8217;re cheap and needlessly frustrating (Conan), when they&#8217;re jammed into a genre or style of game that doesn&#8217;t support them (R6V2) or both (Guitar Hero III).</p>
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		<title>By: The Dave</title>
		<link>http://www.rodafowa.co.uk/2009/06/thingthink-tom-clancys-rainbow-6-vegas-2/comment-page-1/#comment-310</link>
		<dc:creator>The Dave</dc:creator>
		<pubDate>Sat, 27 Jun 2009 08:32:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rodafowa.co.uk/?p=243#comment-310</guid>
		<description>I think Big Boss Battles are becoming scarcer in modern gaming - especially in FPS - and I think it&#039;s a bad thing. I was thinking this the other day, when it dawned on me I hadn&#039;t seen one in any of the last 4 games I&#039;d been playing extensively (Halo 3 has none of any great note, Fallout 3 sort-of has one, but there are loads of them and they are quite easy to pummel once you work out where a few key weapons are, Bioshock sort-of has them again, but same thing, and CoD 4 has none I can remember).

I love Big Bosses. You know you are getting somewhere when some great stupid brute with a typically repetitive movement pattern lumbers into view. And there&#039;s the feeling of acheivement when you consign the big fella to the turf. So I applaud R6V2 for carrying the torch for Big Bosses everywhere. 

Other than that, you&#039;ve hardly sold me, so I think I&#039;ll pass. You&#039;ve saved me a pile of time getting hold of the game and playing it myself. Thanks Blue Man - nerding it so I don&#039;t have to. Leet Skillz.</description>
		<content:encoded><![CDATA[<p>I think Big Boss Battles are becoming scarcer in modern gaming &#8211; especially in FPS &#8211; and I think it&#8217;s a bad thing. I was thinking this the other day, when it dawned on me I hadn&#8217;t seen one in any of the last 4 games I&#8217;d been playing extensively (Halo 3 has none of any great note, Fallout 3 sort-of has one, but there are loads of them and they are quite easy to pummel once you work out where a few key weapons are, Bioshock sort-of has them again, but same thing, and CoD 4 has none I can remember).</p>
<p>I love Big Bosses. You know you are getting somewhere when some great stupid brute with a typically repetitive movement pattern lumbers into view. And there&#8217;s the feeling of acheivement when you consign the big fella to the turf. So I applaud R6V2 for carrying the torch for Big Bosses everywhere. </p>
<p>Other than that, you&#8217;ve hardly sold me, so I think I&#8217;ll pass. You&#8217;ve saved me a pile of time getting hold of the game and playing it myself. Thanks Blue Man &#8211; nerding it so I don&#8217;t have to. Leet Skillz.</p>
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		<title>By: Moo</title>
		<link>http://www.rodafowa.co.uk/2009/06/thingthink-tom-clancys-rainbow-6-vegas-2/comment-page-1/#comment-309</link>
		<dc:creator>Moo</dc:creator>
		<pubDate>Fri, 26 Jun 2009 12:54:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rodafowa.co.uk/?p=243#comment-309</guid>
		<description>Y&#039;know, you really should have dedicated this blog to MJ anyway, just for karma purposes really.  Shu-mawn!</description>
		<content:encoded><![CDATA[<p>Y&#8217;know, you really should have dedicated this blog to MJ anyway, just for karma purposes really.  Shu-mawn!</p>
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